HawkeSmithSafety-first AI tooling for
Unreal Engine 5.
HawkeSmith brings Claude, Cursor, and any MCP-aware assistant into the Unreal editor — with an approval queue that previews and undoes every mutation. 240+ tools, BYO API keys, zero black-box automation.
One-time purchase · perpetual license · 12 months of updates · 14-day refund · your own API keys
Ask for a system. Review the plan. Approve. Play.
- + Create widget WBP_PauseMenu (Resume / Settings / Quit)
- + Bind input action IA_Pause → toggle menu, pause game
- + Wire Quit → open MainMenu level
Illustration of the in-editor flow. Nothing touches your project until you approve it.
Approval queue, always
Every mutation is previewed in-editor. Approve, reject, or undo. Nothing happens without your say-so — auto-approve is opt-in and never default.
240+ tools, real coverage
Actors, Blueprints, Materials, Niagara, Behavior Trees, PIE control, Asset Registry, AnimBP authoring. Built for shipping work, not toy demos.
BYO API keys
Claude, OpenAI, Gemini, local models — all configurable. Your cost, your data path, your choice of provider. No middleman API.
Up and running in minutes
Install the plugin
Drop HawkeSmith into your project, activate your license key, and it appears in the editor — chat panel, approval queue, and MCP server.
Bring your assistant
Use the built-in chat panel with your own API keys, or connect Claude Code, Cursor, or any MCP client to HawkeSmith's server.
Build with judgment
Ask for characters, menus, combat, VFX. The agent proposes; you approve; it wires everything in. Undo is always there.
Buy systems that install themselves.
Complete game systems — menu flows, UI suites, and more — that the HawkeSmith agent doesn't just download but wires into your project under a single approval. Not templates you adapt for a weekend; systems that show up working.
Browse the store →Epic gave agents hands.
HawkeSmith gives them judgment — and finished jobs.
UE 5.8's built-in MCP server proves the direction: agents will drive the editor. But it ships primitives with no approval model, no preview, no undo, and no client. HawkeSmith runs alongside it — adding the safety layer and the composite tools that end with something playable.
Read the honest comparison →Own it. Ship with it.
$24 founder pricing — one-time, perpetual license, 12 months of updates. No subscription, no credit treadmill, no middleman API.
Get HawkeSmith — $24 →14-day refund policy. If it doesn't work for you, you get your money back.